Jouez le rôle d'une vampire ancestrale dans une Seattle contemporaine sur le point de sombrer dans une guerre ouverte. Faites la rencontre des diverses figures de pouvoir, tissez des alliances et déterminez le destin de la ville ainsi que celui de ses dirigeants.
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The Summer Updatestore.steampowered.comGood evening, Kindred,To coincide with the release of The Flower & the Flame DLC, we have the Summer Update for Vampire: The Masquerade - Bloodlines 2, adding some more quality-of-life features that the community requested, along with a large update to ranged combat so you can aim down a scope like a sniper or wield two pistols like a gunslinger.Screenshot Like a ToreadorToday we released The Flower & the Flame DLC, where you can play as Ysabella Moore, the Toreador Primogen, artist, and influencer. We thought it fitting to deliver alongside a suite of features to give you more control when taking screenshots and videos. Photo ModeFirst is Photo Mode, which can be triggered while playing as Phyre, Fabien, Benny, or Ysabella (on keyboard by pressing P, and on gamepad by clicking both joysticks at the same time). Photo Mode pauses the game’s time and puts the camera into a flying mode, so you can move around the scene and get your desired shot.For those keen to take pictures of their character, be aware that they are hidden during 1st-person gameplay, so trigger Photo Mode during a 3rd-person conversation, feed, or finisher.Description: Screenshot of Photo Mode triggered during a conversation with a pedestrian.Disable HUD & Disable Enemy Health Bars SettingFor those who want to record gameplay outside of Photo Mode, we have added two additional options to the ACCESSIBILITY tab of the SETTINGS menu: 1) Disable Enemy Health Bars will prevent enemy health bars from appearing. 2) Disable HUD turns off all UI overlays that occur during 1st person gameplay. Description: Screenshot of Disable HUD and Disable Enemy Health Bar settings in the ACCESSIBILITY tab.Noir ModeLastly, for those with a flair for the dramatic, we have added the Noir Mode option in the ACCESSIBILITY tab. Noir Mode switches the game’s visuals to black-and-white, adding to the detective fantasy of playing Fabien, or switching the Neo-Noir style of playing Phyre, Benny or Ysabella into a vintage look. Description: Screenshot of playing a Malkavian Detective with Noir Mode on.Ranged Combat ImprovementsDuring development of The Flower & the Flame DLC, we added several features to Ysabella’s ranged combat that we have also added to Phyre and Benny as part of the Summer Update.Holding FirearmsIn addition to Phyre holding a gun with Telekinesis, you can now pick them up directly to hold in your hands. Alongside the Spring Update addition of being able to wield melee weapons, this means every weapon in the game can now be picked up and used directly by Phyre, Benny, and Ysabella.Description: Screenshot of highlighting an assault rifle that can be equipped.Ammo & Holstering Each firearm’s ammo count is shown at the bottom right of the screen. Once the ammo is depleted, the weapon is discarded, maintaining the flow of combat. Firearms are powerful but also loud, drawing attention from others nearby, and larger guns make you easier to spot when sneaking. In the city, aiming a firearm at passers-by can cause a panic, eventually leading to unwanted police attention. So for those of you who want to keep a lower profile, we have added a Holster weapon function (TAB on keyboard; Y on Xbox gamepad; Triangle on PlayStation DualSense) to quickly hide or reveal a carried melee weapon or firearm.Description: Screenshot of a pedestrian running scared after having a gun pointed at them.Dual Wielding GunsPicking up two of the same firearm as Phyre or Ysabella will allow you to dual-wield them. This greatly increases your damage per second at the cost of getting through your ammo faster - it’s also really cool!Description: Phyre hunting I.A.O. agents with two of their combat shotguns.Benny can also pick up a gun to wield alongside his custom sidearm.Description: Benny mowing down Anarchs with his trusty sidearm and an assault rifle.Precision AimBenny’s Precision Aim feature is now available for Phyre and Ysabella when they are holding a firearm. Hold Right Mouse (LT/L2 on gamepad) to enter Precision Aim, slowing time to a crawl (and with certain weapons looking down the sight or scope), allowing you to get headshots in the middle of a brawl, or shoot a gas canister just as an enemy walks by to engulf them in a satisfying explosion.Description: Screenshot of using Precision Aim to look through a sniper rifle’s scope at an unwitting target.Combat Tutorial CollectablesTo tutorialize the new combat features, we have added two collectable notes which explain how to wield ranged weapons and also how to use Shunt to disarm an enemy. Top tip - Split Second + Shunt is a lot of fun.Description: Screenshot of Codex entry detailing how to use ranged weapons.Dress Like a DetectiveIt has been a while since we added a new cosmetic to the game, and we noted that many of you have wished for Fabien’s hat, so as an extra thank-you from us, we have added Fabien’s hat to Phyre’s HAIR tab for you to play out your Vampire Detective looks.Description: Screenshot of Phyre wearing Fabien’s hat, combined with The Player outfit.OUTROThat covers the Summer Update, which is available to play right now along with The Flower & the Flame DLC (see Dev Diary #33 for details). It has been an absolute pleasure to have been on this journey with you, and while development has come to an end, we know it will continue its unlife in the safe hands of the community. We look forward to seeing the mods you’ll continue to add, the art, fiction, streams, and videos you will create. If you’d like to keep up with community progress, please join us on the official Bloodlines 2 Discord.Goodnight, Kindred.CHANGELOG Gameplay ImprovementsAdded Photo Mode when playing as Phyre, Fabien, Ysabella or Benny.Added Noir Mode when playing as Phyre, Fabien, Ysabella or Benny.Added setting to disable HUD/UI overlays.Added setting to disable enemy health bars.Added ability to pick up firearms to Phyre, Ysabella and Benny.Added ability to dual wield firearms to Phyre and Ysabella.Added functioning scope to Sniper Rifle.Added ability to holster held weapons.Added pedestrian and police reactions to aiming firearms at them.Added a Codex Collectable explaining Shunt technique.Added a Codex Collectable explaining using Ranged Weapons.Banu Haqim’s Mute now also briefly silences Phyre’s actions and weapons.Bug fixesOn PS5, the 'Share' button triggers the pause menu preventing capture of screenshots or video.PSO shader caches are missing for Nvidia and AMD graphics cards causing stuttering and low frame rates.VRAM usage exceeds the available limit on 8GB GPUs during Vampiric Sprint causing heavy FPS drops.Controls fail to respond when using an AZERTY keyboard during gameplay.Movement input reassigns to RT/R2 on gamepad when language is set to French and keyboard layout to AZERTY.All key bindings reset to default when remapping them in Settings > Controls tab and restarting the title.Specific sliders fail to update after setting a value 0 and hovering over other options in the Game & Audio tabs.Default key binds fail to be displayed consistently after performing "Restore All" in the Settings > Controls tab.Game can crash while traversing inside the Police Station.Game crashes upon restarting from the last checkpoint when enabling certain Accessibility settings on a fresh launch.Infinite black screen occurs after elevator interaction in “The Streets Incarnadine” quest when certain settings are enabled.Game crashes when interacting with Codex or Ability point popup while autosave is occuring.The game can crash on the transition screen when interacting with upper floor entrance during the “Find and Destroy Katsumi” objective in Loose Cannon DLC.Phyre can get trapped inside the duct above the staircase during “Get to the Roof, Avoiding Police” objective in “To Taste a Foreign Body” quest.Crash if the player resumes gameplay after loading a save during “The Dutiful Beloved” quest.Phyre is unable to interact with laptop at I.A.O. Tower during “We Don’t Do Ghost Stories” quest after completing Niko’s side quest using a save made between Valentine’s update and Spring Update.Phyre loses all outfits and abilities when starting a New Game of Loose Cannon and then loading a Phyre playthrough save.Some armoured I.A.O. agents have lower health value of unarmoured agents. Fabien is unable to use Spirit Touch on the letter when exiting to the main menu and continuing the game during “Blood Sisters” quest .Objective marker for Niko's side quest fails to appear on the Map after completing “The Pathways of Hesperides” quest.Highlighter becomes unresponsive after navigating to “Save Last Checkpoint” in Pause Menu.Phyre falls out-of-world when climbing the nearby wall where the enemies are patrolling during the objective "Follow Katsumi's Scent" in “The Coursing of the Rats” quest.Police officer and Benny model missing with misaligned door in intro cutscene when starting Loose Cannon on a newly built shader cache.Main Menu UI overlay remains visible over loading screen after selecting Continue.Ability pips deplete when using Mass Manipulation with no targets.The player randomly falls into an OOW/unbounded area while entering the vent near Tolly during “In Chains of Lead and Gold” quest. “Open” prompt appears on dumpster even when enemies are nearby, allowing interaction during “A Star of Cold Aspect” quest.Onda’s side quest “Cass's Big Night Out” fails to trigger after waking up from the Haven for some players.The quest icon and objective automatically switch to the Fletcher side quest from Mrs. Thorn’s after conversation with Tolly during “To Founder on the Lethe” quest.Marble Skin enemy incorrectly rewards the player with a single blood pip upon feeding during the Construction spoke combat encounter of Loose Cannon.Objective fails to update after completing Niko's “The Derelict Picture”' side quest.I.A.O. Hunters respawn at the Radio Tower after completing the Onda side quest during “We Don’t Do Ghost Stories” quest.Benny drops equipped melee weapons upon restarting from last checkpoint, loading autosave or manual save in “The Meet” quest.The Custom Difficulty option remained inaccessible upon a fresh launch of the game.Fabien can interact with the deceased Cat in the haven during “Service, Pride and Dedication” quest.Phyre gets stuck in the ground surface if you crouch near the codex "Letter to Min" during “The Pathways of Hesperides” quest.Voiceover and subtitles for Misty's initial dialogue line are missing during the conversation with her during “The Mother” quest.The Health Elixir fails to spawn on the first instance inside the vent after completing the first lobby combat at Weaver Tower during “The Fires of Industry” quest.Fabien is unable to fast travel if the player selects the Guru objective and attempts to fast travel to Guru by deselecting the objective during “The Mother” quest.Phyre clips into the wall and gets stuck when performing jump and dash near the building beside the Auto Repair Shop.Previously equipped abilities disappear from HUD after swapping ability and restarting from checkpoint in Seattle map.Targeting time dilation remains active at start of Ysabella boss fight if ability targeting input is held during conversation start during “A Work for Holy Innocents”.Melancholic NPCs can revert to normal state after colliding with another NPC.Pedestrian NPC stutters after being thrown using Charge ability without knocking them on any surface.Out-of-world visible for a few seconds after fast traveling to Shelby.'Inspect' prompt on the Fingerless Hand fails to appear, and objective updates incorrectly after opening the Library door during “The Pathways of Hesperides” quest.Warning message fails to appear if the player attempts to remap a key that is already assigned for the second time under Settings > Controls.Phyre clips through geometry when gliding into Crow Mob Coffee building.Unintended diagonal movement occurs upon resetting a remapped movement key binding during gameplay.Cauldron of Blood ability incorrectly refills after feeding on affected NPC.Onda's side quest marker fails to appear on the map after completing Mrs. Thorn's side quest during “The Coursing of the Rats” quest.Excessively bright placeholder texture appears near building after Fast Travel to Atrium from within Weaver Tower.Phyre and Benny Can access a block out level accessed at the south-east of the Seattle map.Visual artifacts appear on Phyre’s mouth and neck area when selecting No-glasses face preset items.Female Phyre’s skin texture looks like it has stubble.0 Commentaires ·0 Partages ·54 VuesConnectez-vous pour aimer, partager et commenter ! -
The Flower & The Flame DLC - Out Now!store.steampowered.comThe Art of the KillPlay as Ysabella, Toreador Primogen and the architect of Seattle’s most gruesome masterpiece. Stylized, callous, and driven by a dark creative vision, Ysabella navigates the shadows of the city’s anti-Camarilla conspiracy. As the blood begins to rain, you must decide how much of her humanity she is willing to sacrifice to ensure her work is remembered for eternity.Experience a new perspective on events of the main Bloodlines 2 story, told through the eyes of one of its most complex and feared antagonists.A New PerspectiveExperience a narrative expansion set during the main story’s early moments. Discover how Ysabella orchestrated her masterpiece by securing experimental blood sorcery elixirs from the Sabbat conspirators’ experimental facility, and manipulating various factions, from blood dolls to rival vampires, to ensure Atrium nightclub becomes the ultimate stage for her art.Stylized, High-Speed CombatYsabella brings a refined Toreador elegance to the fray, using a signature sword for fast, lethal strikes, and a razor-wire whip for entangling her foes. Master Toreador abilities like Blurred Momentum and Auspex, and unleash Ysabella-specific feeds and finishers that reflect her predatory nature.New Quests and Surreal EnvironmentsInfiltrate familiar locations reimagined through Ysabella’s eyes and explore entirely new interior spaces. Journey through a psychological labyrinth that blends reality with theatrical dioramas of her past in Denmark and L.A., and explore how she defines herself and her past through critical choices before she makes her most important decision.Also includes: An Ysabella-inspired outfit and hairstyle for Phyre.https://store.steampowered.com/app/3996820/Vampire_The_Masquerade__Bloodlines_2__The_Flower__the_Flame/0 Commentaires ·0 Partages ·51 Vues -
The Flower & the Flamestore.steampowered.comWell met Kindred,Welcome to Dev Diary 33, which accompanies the release date announcement trailer for The Flower & the Flame DLC for Bloodlines 2. Below you will find details on what to expect from the DLC.A Toreador’s TaleThe Flower & the Flame is a standalone story DLC where you will experience what it is like to be Ysabella Moore, Toreador Primogen of Seattle. Ysabella is positioned deeply among the conspirators that threaten Seattle’s court, and through her eyes, you will get a sense of how this group functions and how the Nomad’s awakening threw them into chaos.The Flower & the Flame contains 4 new quests that cover the events from shortly after Phyre meets Ysabella at the Glacier Hotel, during the quest “In Chains of Lead and Gold”, to when Phyre encounters her again during “A Work for Holy Innocents" - as well as some events that occurred before the Nomad awoke in Seattle. You will discover her relationships with her fellow conspirators and how she came to betray them, all in the name of art.Description: Screenshot of the main menu, featuring a button to launch The Flower & the Flame DLC.Fight GracefullyYsabella’s combat is built around her speed and grace, as a trained ballet dancer. Those of you who have played as Toreador Phyre will have a good grounding, with just a few differences to learn. Razor WireThe largest mechanical change is the addition of Ysabella’s Razor Wire, which replaces Phyre’s Telekinesis in the control scheme.Razor Wire launches a length of barbed wire at an enemy or object. When used against an enemy, it lassos them, holding them in place, giving you more control over the pace of battle. Using Razor Wire again will pull the enemy towards you, leaving them vulnerable to an attack. When used on objects (e.g. weapons or elixirs), it pulls them towards you, allowing you to either catch them out of the air or attack them to launch them towards an enemy.Description: Screenshot of Razor Wire holding an enemy in place.Rose RapierInstead of unarmed default attacks, like Benny & Phyre, Ysabella’s default attacks use her custom-made rapier - a work of art in itself - which gives her better reach and a more precise, rhythmic playstyle compared to other weapons. Her heavy attack, for example, is a quick series of slashes which beheads enemies on kill. The beheading also gives a short speed boost, allowing you to chain quickly into your next action.Description: Render of Ysabella’s rose motif rapier.Ranged & Melee WeaponsYsabella can pick up and equip all weapons, from sniper rifles to swords. If you pick up two of the same gun, then she will dual-wield them, allowing you to play out your gothic-action fantasies (anyone else thinking of Selene or Trinity?).Description: Screenshot of Ysabella dual-wielding high-calibre pistols.AbilitiesYsabella has access to several abilities that you will have witnessed her use in the encounter with Phyre, along with some alternatives to give you multiple styles of play. Possession, Blink, and Cloud Memory can be used for a stealthier approach and are useful for earning one of the achievements that rewards completing a certain set of encounters without killing anyone. Whereas Lightning Strikes, Kiss, and Blurred Momentum make you an unstoppable fighting force.Description: Ysabella’s ability tree.To complement Ysabella’s gameplay and quests, there is a new set of achievements/trophies for you to collect.Express YourselfShape Ysabella’s path through a morality system unique to her, focusing on the warring aspects of her personality. Will you follow her artistic desire for fame; will you manipulate those around you in cold calculation, or will you unleash her inner Beast? Your choices influence her relationships, dialogue, and ultimate fate as she prepares herself for her glorious moment in the spotlight.Description: Screenshot of a choice which feeds into the morality score.Look the PartThe DLC also includes 2 new cosmetic items for Phyre: Ysabella’s outfit and her hair. Mix and match these with the existing cosmetics to create new Ysabella-inspired looks.Description: Phyre wearing the DLC outfit and hair.OUTROThat concludes Dev Diary 33, announcing The Flower & the Flame’s release date of June 10th, 2026. Dev Diary 34 will arrive alongside the Summer Update, which ships with The Flower & the Flame and details the many improvements and bug fixes included in the update. With the release of The Flower & The Flame, the post-launch roadmap for Bloodlines 2 will be concluded. With this, our story in Seattle will be complete. We’ve been able to create two story-focused DLCs and four major updates to the main game, including melee weapons and guns, fast travel, enemy loot, custom difficulty settings, a photo mode, and more. A full campaign that we hope our fans will enjoy for years to come. World of Darkness is bigger than any one game, and this community is proof of that. If you’d like to be part of the conversation and learn more about other games within this universe, please join us on the official Bloodlines 2 Discord.0 Commentaires ·0 Partages ·52 Vues -
The Spring Updatestore.steampowered.comGood evening Kindred,As the seasons change from winter to spring, so too does Vampire: The Masquerade - Bloodlines 2 with the Spring Update - our largest update, to date! Included are several quality-of-life features that the community requested, along with a large update to melee combat that now allows you to slash, stab and bludgeon to your heart’s content.Description: Phyre and Phyre wielding melee weapons.Save Last CheckpointSave Last Checkpoint is a new menu option found in the pause menu that triggers an Auto Save (the same as exiting the game) but also makes a copy of it and labels it “Manual Save”. This allows you to bookmark different points in the quests to return to if things didn’t turn out as you hoped. For example, you could use at the start of (or during) a conversation, play the conversation, and then if unhappy with the result, reload that save to play it again.Description: Save Last Checkpoint option on the in game pause menu.The save created uses the data from the last checkpoint you reached, which is typically before and after a conversation/combat encounter, or at the point an objective changes. For example if you save halfway through a combat encounter, loading that save will restore you to the start of the combat encounter, when the last checkpoint was created, rather than halfway through the encounter when you selected Save Last Checkpoint. The gap between the point of saving and where you restore to is never that large due to checkpoints occurring regularly.Description: The Load Game menu containing multiple save files, labelled Manual Save.Fabien Fast TravelDescription: Map menu with one of Fabien’s phlegmatic informants highlighted.To help reduce wear-and-tear on Fabien’s shoes we have added a Fast Travel option whenever you select one of his phlegmatic informants (Mr Lemon, Carla, Guru, Reggie, Marigold or Shelby) from the map. His informants were placed so there would always be one near to the locations Fabien visits - so not only will Fast Travel allow you to grab a quick bite to eat (as Fabien exclusively feeds from phlegmatic humans), it can be used to move within a short distance of your next lead in the investigation. Description: Fast Travel option allowing you to skip straight to the informant’s location.Melee Combat ImprovementsDuring development of the Loose Cannon DLC, we added several features to Benny Muldoon’s melee combat that we have also added to Phyre in this Spring Update.Wielding Melee WeaponsIn addition to holding a melee weapon with Telekinesis, you can now pick them up directly to wield in your hands. Each weapon plays differently and adds alternate utility to the Nomad’s unarmed attacks (though being unarmed is still useful and in some situations superior, depending on your clan choice). Knives for example stab and slash quickly, dealing damage to targets at a short range. A baseball bat has a longer range, but does less damage in favour of staggering opponents and interrupting attacks.Heavy attacks do increased damage at the cost of destroying the weapon, so use as finishers or before switching to another weapon. A heavy attack with a Hammer for example creates a mini Earthshock blast, so use it strategically. Description: Slaying ghouls with a knife.Attack While TargetingFor players that find combat can get too chaotic, you can now attack while in ability targeting mode. Ability targeting mode slows down time to a crawl, allowing you to freely look around and aim your next attack. Pressing attack during targeting mode will now return time to normal speed for the duration of the strike, then return it back to slow time. This is especially useful when you are surrounded by multiple opponents.Description: Using ability targeting mode to slow down time and aim an attack.GuardTo give more options in combat, we have added a Guard mechanic that blocks enemy melee attacks. When not attacking or doing a combat action, look at an incoming attack and the Nomad will block it, reducing the damage significantly and allowing you to strike back. Getting surrounded is still dangerous though, so evasion remains your best defence.Description: Guard stance blocking an attack.Combat Tutorial CollectablesTo help teach these new combat mechanics, as well as existing mechanics that you may have not discovered, we have added a series of collectables throughout the game, located conveniently near combat encounters that you can practise these techniques on. There are 17 to find, including 1 technique we believe no player has ever discovered. Will you be the first? Description: A combat tutorial collectable that teaches how to use melee weapons.OUTROIn addition to the bug fixes listed in the changelog below, we’ve had a spring clean of Phyre’s side quests. Several main quests (see changelog) have been changed to side quests, allowing more choice on repeat playthroughs on what quests to complete or skip. Mrs Thorn’s quests are now exclusive to Tremere clan players and Niko’s quests are exclusive to Banu Haqim clan players (NOTE: doesn’t affect playthroughs that have already reached “Keep the Peace” before the Spring Update). This change improves the pacing of the campaign for new players, reducing the time spent between main quests each night. Onda’s, Silky’s, Fletcher’s and Patience’s side quests are unchanged.Description: Safia’s quest to rescue her ghouls as a side quest.That concludes the Spring Update, which is available to play right now along with the Loose Cannon DLC! We look forward to hearing your thoughts and reactions to the update. If you’d like to be part of the conversation, please join us on the official Bloodlines 2 Discord.CHANGELOGGameplay ImprovementsUnreal engine updated to version 5.5.4. Make sure graphics drivers are up to date.Added Fast Travel mechanic for Fabien Quests allowing quick travel to the 6 phlegmatic informants (Mr Lemon, Carla, Guru, Reggie, Marigold, Shelby) on the Seattle map.Can equip and wield melee weapons, such as bats, knives, swords, hammers and batons.Can attack while in ability targeting mode.Added Guard mechanic to block melee attacks.Added 17 codex collectables that teach advanced combat techniques.“The Dutiful Beloved” changed from a main quest to a side quest.“Turning Down The Heat” changed from a main quest to a side quest.“A Plaything Discarded” changed from a main quest to a side quest.“Little Book of Blackmail” changed from a main quest to a side quest.“Dish of the Day” changed from a main quest to a side quest.Mrs Thorn’s side quests are now exclusive to Tremere clan players.Niko’s side quests are now exclusive to Banu Haqim clan players.Increased the total XP gained from completing main quests, to ensure players will be able to unlock at least one additional clan’s ability set on top of their chosen clan.To reward exploration have increased codex rewards from 10XP to 75XP and Phyre’s blood marks from 100XP to 150XP.New combat tutorial collectables award 150XP each.Removed XP reward from feeding on pedestrians so XP is finite and to remove incentive for a very long grind.Unseen Aura can now be cancelled to refund blood pips.Blurred Momentum can now be cancelled to refund blood pips.Mass Manipulation can now be cancelled to refund blood pips.Fall damage is now less harsh on humans for smaller falls.Fixed Sabbat incorrectly caring for the safety of their allies while using guns/grenades.Better visibility during feeds while under attack.Fixed Tremere's recall not triggering/cancelling correctly.Vampires will be less likely to use blurred momentum while they have other allies alive.Fixed an incorrect damage calculation on enemy thrown objects at easier difficulties.Fixed an issue preventing certain bosses re-entering combat on time when their allies are killed.Reduced enemy aggression to distant sounds of movement from the player.Save and Load ImprovementsSave Last Checkpoint option added to the in-game pause menu.Player triggered saves listed as “Manual Save” on the Load Game menu.When performing an action that will overwrite the Autosave - such as NEW GAME - you will be offered the option to backup the Autosave, allowing parallel playthroughs of Phyre campaigns and DLCs without loss of progress.Updated EXIT TO MAIN MENU warning so that it states “Progress will be saved.” as it was incorrectly stating that “Any unsaved progress will be lost.”.Display a warning when saving on a Playstation 5 when there are already 180 saves, that you will be approaching the Title Storage limit and need to delete some saves.Bug fixesBoss fight variant of Benny's character model incorrectly appears in the cutscene before his introduction conversation.Benny appears in T-pose inside the Dutchman bar during the quest "Blood Sisters.".Player camera locks when using the ability targeting button during mid-air glide.Scalp is visible for all Shaved hairstyles on Masculine Phyre in the Appearance tab.“Take” and “Attack” prompts overlap on the same interaction button for Striker enemies during gameplay.Mrs.Thorns parcel fails to appear if main quest is completed while the side quest is active.Unbirthed enemies failed to attack the player when standing in front of the door during the “As Above, So Below” quest.Side quest completion warning does not appear on the padlocked door of the Plastics Factory when playing in stealth mode.Player gets stuck OOW while traversing into the Regal building.Valentine’s eye patch animates incorrectly during cutscenes & conversations.When choosing "Casual" on a New Game, then attempting to change to "Normal" difficulty during gameplay, the apply button will not appear.Major flickering is visible for the light and shadow coming through the windows in the passage in Willem’s warehouse during quest “To Founder on the Lethe”.Christmas tree red ball decorations appear low-poly and levitated inside the Police Station.Unable to skip the city reveal (title) cutscene at the end of “To Taste a Foreign Body” quest.Blood bag can fall through ground when enemy is eliminated near ledges or meshes.Attack prompt fails to appear on all bosses upon using Cauldron of Blood ability.The attack and Feed prompt fails to appear after the player uses Cloud Memory on Unbirthed and IAO enemies during the last combat during “As Above, So Below” quest.Attack prompt fails to appear on Boss enemies after using the Unseen Aura ability.Fabien gets stuck between the snow pile and the boundary beside the Park Craft shop.0 Commentaires ·0 Partages ·108 Vues -
Loose Cannon DLC - Out Now!store.steampowered.comThe Law is Yours to BreakPlay as Benny Muldoon, Seattle lawman and Sheriff of a fractured Court. Ruthless, volatile, and convinced that might makes right, Benny delivers justice at gunpoint and by fist. Who would make such a man Sheriff, and how could they hope to control him?Experience a new perspective on parts of the Bloodlines 2 story, told through the eyes of its most feared Kindred.A New PerspectiveExperience a story that expands the narrative by revealing the events that shaped Benny Muldoon before the Nomad arrived in Seattle. Discover what he knew, why he acted as he did, and how his choices influenced the city, adding new context to the main campaign.Brutal, Combat-Driven GameplayBenny brings a new take on the Brujah playstyle, enhancing the existing ability set with gun and weapon-focused combat that reflects his violent, uncompromising nature. Seize melee weapons from the environment, unleash exclusive finishers, and confront enemies head-on in high-impact encounters where intimidation and force take priority.New Quests and EnemiesTake on new quests across reimagined familiar locations from a new perspective. Meet new and known characters through Benny’s eyes, and face powerful foes along the way.https://store.steampowered.com/app/3996800/Vampire_The_Masquerade__Bloodlines_2___Loose_Cannon/0 Commentaires ·0 Partages ·110 Vues -
Loose Cannonstore.steampowered.comHello Kindred,To accompany the release date announcement trailer for the Loose Cannon DLC, we have created this dev diary to give you some details on what to expect, along with an updated roadmap for 2026.New PerspectiveLoose Cannon is a standalone story DLC where you will experience what it is like to be Benny Muldoon. When we got the opportunity to create additional DLCs, Benny was the first character that came to mind for getting his own questline. While Benny features several times in Fabien’s quests, he doesn’t get as much screen time during Phyre’s quests and several questions are left unanswered as to his motivations and relationships with others. Loose Cannon contains 4 new quests that cover the events from shortly after Phyre meeting Benny during the quest “In Chains of Lead and Gold” to when Phyre encounters him again during “A Star of Cold Aspect" - as well as several events that occurred before the Nomad awoke in Seattle. You will discover what he knew, why he acted as he did, and how his choices influenced the city, adding new context to the main campaign.Description: Screenshot of the main menu, featuring a button to launch the Loose Cannon DLC.Fight DirtyThere are several differences between how Benny plays and what you have experienced as Phyre, even if you have already played as Brujah clan. Phyre’s abilities of Glide, Telekinesis and Heightened Senses are replaced by Benny’s own offerings to create a gameplay experience that feels very different to being the Nomad.Side ArmThe headline change is alluded to in the title of the DLC: Benny’s 1st-person gunplay, which replaces Phyre’s Telekinesis in the control scheme. Benny’s sidearm is his prized possession. A custom made 9mm pistol that has been heavily modified to be fully automatic, with a high-capacity magazine and compensator. Impractical for a mortal due to the extreme recoil, but not a problem for a Brujah vampire.Description: Benny’s customised pistol. Not standard police issue.Melee WeaponsIn addition to his gun, Benny can wield melee weapons. Interact with weapons you find to pick them up. Different weapons offer different attack styles, from slow but devastating swings with a warhammer, to quick stabs with a knife. Like Phyre, Benny can also fight unarmed, but with his own strikes and finishers that express his ruthless approach to justice.Description: Benny wielding a machete.Soaring LeapSoaring Leap replaces Phyre’s Glide as Benny’s main traversal mechanic. Benny’s approach to rooftop traversal is more forceful, using Soaring Leap to jump great heights, and Air Dash to quickly cover large distances in the air. Description: Soaring Leap tutorial.AbilitiesBenny has access to several abilities that you will have witnessed him use in his encounter with Phyre along with some alternatives to give you multiple styles of play. Split Second (a Celerity Discipline power) can be especially effective when coupled with his gun to get a “bullet time” style of combat.Description: Benny’s ability tree.To complement Benny’s gameplay and quests there is a new set of achievements/trophies for you to collect, including some additional ones for Phyre.Look the PartThe DLC also includes 2 new cosmetic items for Phyre: Benny’s suit and his sunglasses. Mix and match these with the existing cosmetics to create new Benny inspired looks.Description: Phyre wearing DLC outfit and sunglasses.Roadmap UpdateWhilst working on the DLCs the team have also been hard at work improving the base game. To let you know what is coming we have created this updated roadmap for 2026:Description: 2026 roadmap showing 2 upcoming updates and 2 DLCs.OUTROThat wraps up Dev Diary 31, announcing Loose Cannon's release date of April 27th, 2026. Dev Diary 32 will arrive alongside the Spring Update, which ships with Loose Cannon and details the many improvements and bug fixes included in the update. Meanwhile if you’d like to be part of the conversation, please join us on the official Bloodlines 2 Discord.0 Commentaires ·0 Partages ·115 Vues -
The Valentine's Updatestore.steampowered.comHello kindred and welcome to our latest dev diary detailing what’s included in the Valentine’s update for Vampire: The Masquerade - Bloodlines 2. In honour of the season of the heart, we have added blood bags, beards, a beret and more for you to sink your fangs into. Wishing you all a happy and more importantly, bloody Valentine’s!Description: New variations of the Valentine-themed customisation options for Phyre.Enemy LootTo make rooftop encounters more rewarding we have added a new feature that allows enemies to carry an item of loot (elixirs or blood bags - see below). Rather than just spawning the loot upon their death, we have them carrying it on their waist, allowing the more sneaky among you to practise your pick-pocketing skills and take it without being seen. And for those of you who prefer to get your hands bloody, the item will drop on their death. Most rooftop encounters in the city will feature an enemy with an item of loot.Description: An Anarch Ghoul carrying an elixir that can either be pickpocketed or taken from their corpse.Blood BagsTo help those of you who are hunting for blood resonance, we have added a new item type - Resonant Blood Bags. They are typically found being carried by Anarch vampires and their Ghouls on the rooftops of Seattle using the Enemy Loot feature. Collecting a blood bag will award blood resonance points of its type (e.g. 100 Sanguine points) that can then be used at a Clan Contact to awaken the Nomad’s blocked abilities.Description: A blood bag containing melancholic blood in Dale’s apartment.Valentine Customisation OptionsFor those of you who want to look your best this Valentine’s, we have added several new customisation items, including hats, an eyepatch and an homage to a fan favourite character.Description: A look for proud Anarch’s made with a Valentine’s hat and makeup.Facial HairA popular request upon launch of Bloodlines 2 was to be able to add facial hair to Phyre, and the Valentine’s update adds three facial hair options, under the Accessories tab, for you to mix and match into your favourite looks or create something new.Description: For a classic gentleman Dracula look, combine this Valentine’s hat, glasses and beard, with The Sheriff outfit.Overall, there are 7 new hair options, 8 new make-up looks, 4 new eye colours, and 7 new accessories, making a total of 26 new customisation options. Combine these with the existing 151 items and 24 outfits to create your Valentine’s look. Please feel free to share these creations with us on social media for a chance to get featured in our “Phyre Friday” social posts. Rotate CharacterTo help you admire your freshly follicled face, we have added a rotate character function to the customisation menu, so you can make sure you look perfect from every angle.Description: Pirate Phyre staring contemplatively off into the distance.OUTROIn addition to the bug fixes listed in the changelog below, we’ve added a shortcut to the Load Game Menu on the in-game Pause Menu, so you can easily jump to a previous chapter should the need arise.Description: The in-game pause menu featuring Load Game menu option.That wraps up the Valentine’s update, which is available to play right now. A quick reminder that there are two DLCs to look forward to this year: “Loose Cannon” lets you step into the shoes of Benny, the Brujah Sheriff, and the second DLC, “The Flower & The Flame”, you will play as Ysabella, the Toreador Primogen and owner of The Atrium nightclub. Thank you to everyone for all the feedback, memes, fanart and videos that you’ve been posting on your socials. If you’d like to be part of the conversation, please join us on the official Bloodlines 2 Discord.CHANGELOGCosmetics Update7 hairs8 faces7 accessories4 eyes.Gameplay ImprovementsRooftop enemies in the Seattle map can now carry loot.Blood bag items can be collected to gain blood resonance. Found in certain quests and some rooftop enemies in the Seattle map.Rebalanced input window for performing a kick to make it easier to achieve.Rebalanced Cauldron of Blood to be harder to interrupt with combat actions, making it more effective in a wider range of scenarios.Several performance improvements across all platforms.Shaders compile 90x faster.Ability descriptions updated:Charge - Added “Each enemy struck applies damage to the held victim.” to clarify that you can increase the damage of the attack..Taunt - Added “Armed opponents will drop their weapon.” to clarify its added utility in combat.Earthshock - Added that “Being higher off the ground when casting increases the size of the blast.” to clarify that your positioning when casting affects how lethal the ability is.Blood Curse - Added “Weaker opponents or targets closer to you are significantly quicker to curse.” to clarify that distance to target affects the cast speed. Recall - Added “Damages enemies standing nearby when you appear.” to clarify that Recall has combat utility.Blood Salvo - Added “can be thrown at enemies or explosives” to clarify that explosives can be targeted.Bladed Hand - Added “A silent attack” to clarify its utility as a stealth attack.Unseen Aura - Added “Staying still increases the ability’s duration.” to clarify that the ability rewards being deliberate and strategic.Possession - Added “Ventrue and Affect abilities can be cast while possessing someone.” to highlight the combination potential and stealth utility.Blink - Added “Knocks over enemies that you Blink into.” to clarify that Blink has combat utility.Save and Load ImprovementsLoad Game menu can now be accessed through the in-game pause menu.Bug fixes“Confirm Selected Clan?” UI continuously remained on screen when specific inputs were pressed after the final dialogue.Enemies affected with 'Glimpse of Oblivion' ability reset to unresonated when in stunned state, preventing players from obtaining Melancholic Blood Resonance points.Normal difficulty set for quest To Taste a Foreign Body when players select Casual difficulty during the New Game flow.A black screen appeared briefly during the new game start cutscene.Several issues fixed around enemies nearby prompts incorrectly showing.Clan Contacts dialog reset after updating to a new version of the game.Enemies detected and became alerted to the character when the player opened the Pause menu while the awareness UI was triggered during combat.The hair clips with the Halloween DLC golden mask appear if the player equips the Bun hairstyle in the Appearance tab and in-game.The game environment becomes dark if the player disconnects the controller on the Masquerade Breach screen during gameplay.Snow flickering observed on the ground during the crawling sequence in the quest "In Fingertips of Rose".Enemies spawn above the elevator if using the 'Enter Oblivion' ability while the elevator is moving at the Vat room combat during “A Kiss from Prospero” quest.Masquerade Meter incorrectly increases rapidly during combat in Onda's side quest 'Miranda Cashes In'.Fabien gets stuck between a parked car and garbage bags in front of Aurora Pawn.NPCs clip and pass through the Atrium Club wall when running away from the player.The attack prompt fails to appear after using Cloud Memory on Benny during the final combat encounter.Codex items "Lou's Grave" and "Discarded Purse" not highlighted or interactable at St. Stephens during "Turning Down the Heat" quest.Codex items “Perfumed Sleeping Bag” and “Poetry Notebook” not highlighted or interactable at Atrium rooftop during “A Work of Holy Innocents” quest.Randomly, Sharky fails to use her firearm and only kicks during combat in the quest 'Swimming with Sharky'.Car alarm sound plays from a nearby vehicle instead of van when van is hit at the Atrium club 1st combat area.Randomly, the SFX for breaking the IOA camera is not audible.Nix has abrupt animation changes in her final dialogue lines during the final conversation with her.The player character becomes stuck and unable to move if the player crouches between the cabinets near the exit door to Glacier Hotel in the Library combat area.Lasombra passive VFX does not appear on some equipped Winter Update cosmetics.Glowing heart VFX is incorrectly displayed on Safia when the player feeds her during the boss fight after performing Cauldron of Blood and Blood Curse.Achievement Bugs FixedThe Frequent Flyer trophy fails to unlock when the player glides through the air in the Seattle map.Known issuesWinter Update Hair 6, the red ribbon over Phyre's forehead animates incorrectly during cutscenes & conversations.Boss fight variant of Benny's character model incorrectly appears in the cutscene before his introduction conversation.Player camera locks when using the ability targeting button during mid-air glide.Scalp is visible for all Shaved hairstyles on Masculine Phyre in the Appearance tab.Collectibles reappeared and counter exceeded after collecting with a pre-update save.Background music is missing during traversal and rooftop combat during “Keep the Peace” quest.Fletcher, Silky and Patience reintroduce themselves when continuing progression from a pre-update save.Benny appears in T-pose inside the Dutchman bar during the quest "Blood Sisters.".Dale’s Haven items reset and become re-interactable with missing associated Fabien voice-over after loading a save created between the Halloween Update and Winter Update.0 Commentaires ·0 Partages ·165 Vues -
Bloodlines 2 2026 Roadmapstore.steampowered.comCheck out our new 2026 roadmap for Vampire: The Masquerade: Bloodlines 2!We're excited to share that on February 11th, our Valentine's update will bring new cosmetics, enemy loot, and bug fixes. The excitement continues between Q1 and Q3 as we head into the release of Loose Cannon and The Flower & the Flame DLC. We'll talk more about those at a later date, sharing snippets and screenshots of what you can look forward to.We'll continue to post updates on Steam, but for more real-time updates, feel free to check out our Discord: https://pdxint.at/49YeACj0 Commentaires ·0 Partages ·180 Vues -
The Winter Updatestore.steampowered.comSeason’s greetings, Kindred, and welcome to the first post-launch Dev Diary for Vampire: The Masquerade - Bloodlines 2. Today, we will go through what’s included in the Winter Update, including details of the Custom Difficulty setting, the new cosmetic options to get you in a festive mood, and the changelog.Description: New variations of the Holiday-themed customisation options for Phyre.Custom DifficultyWhy we’ve added Custom DifficultyThe base game came with 4 difficulties (Casual, Easy, Normal, Hard) and even before launch we knew we wanted to add more options for players to make the game harder or easier, as “correct” difficulty is very personal to each player. As a post launch update, we targeted Custom Difficulty at players that have already completed the game, to provide more difficulty variety or simple mess around in their future playthroughs. Doing this allowed us to list options that are effectively cheats, or could make a playthrough for a new player impossibly hard. We look forward to seeing the combinations you will try and what challenges you set yourself.Description: The menu of selecting difficulty options.How to unlock Custom DifficultyCustom Difficulty is available for all players that have collected “An Elder Unchained” achievement/trophy. This is awarded for completing the game on any difficulty as any clan. Once unlocked Custom Difficulty will be available in the difficulty select menu after you select New Game.Selecting Custom Difficulty presents you with a menu of options that you can tailor to your liking and will apply for the whole playthrough. NOTE: Unlike the 4 base game difficulties (Casual, Easy, Normal, Hard) you cannot change custom difficulty once the playthrough is started, so think carefully.Description: Menu selection showing some of the options you can change.What you can changeThe Custom Difficulty settings are divided into four groups: HUD, PLAYER, ENEMIES, PROGRESSION.HUD: Reactive Crosshair - Use this setting to disable the crosshair reacting to nearby secrets or collectables. Applies to both Phyre and Fabien quests. This is for players that want to increase the challenge of exploration and test their memory.HUD: Character Reaction UI - Use this setting to disable the UI shown during conversations that states the impact of your dialogue choices - e.g. “Lou liked that” or “Fabien hit a wall”. Applies to both Phyre and Fabien quests. Can make conversations more immersive at the cost of clarity.PLAYER: Elixir Capacity - Set the maximum number of Elixirs you can carry for each type from 0-10. 0 makes combat significantly harder and 10 much easier. Applies to both Phyre and Fabien quests. PLAYER: Starting Health - Sets the size of Phyre’s health-bar at the start of the game. The default balance is 2 bars of health. Can increase up to 4 bars to make the start of the game easier or reduce to a fraction of a single bar to make the early game harder. The health-bar can still be extended further by collecting the marks drawn with Phyre’s blood.PLAYER: Phyre’s Damage - Use this setting to increase or decrease the damage inflicted by Phyre’s attacks. Increase the damage to make combat easier or decrease to make it harder.PLAYER: Masquerade Sensitivity - Use this setting to increase or decrease the rate at which the Masquerade meter fills when performing actions that break the Masquerade. Can reduce the rate to make the game easier, or increase the rate to make it harder. Can also set to NONE to disable the Masquerade meter completely and freely act like a vampire across the city.PLAYER: Ability Recharging - Use this setting to enable Phyre’s and Fabien’s abilities to passively recharge over time, reducing the need to feed. Enabling ability recharging will make the game easier.PLAYER: Targeting Time Dilation - Use this setting to disable time being slowed down when you are targeting abilities (holding LT on gamepad or Right Mouse). Disabling time dilation will make combat harder.ENEMIES: Enemy Damage - Use this setting to increase or decrease the damage inflicted by enemy attacks. Decrease the damage to make combat easier or increase to make it harder.ENEMIES: Enemy Awareness - Use this setting to increase or decrease the speed that enemies will notice you. Lowering the awareness speed will make stealth easier and increasing will make it harder. Can also be set to NONE to disable enemies spotting you at all, though attacking or touching them will make them aware.PROGRESSION: Quests - The default campaign is a series of Phyre and Fabien quests. Use this option to play just Phyre’s or just Fabien’s quests back-to-back without featuring the other character’s quests.PROGRESSION: Iron Vamp - Our take on “Iron Man” modes from other games. When enabled, quests will not generate their own saves, leaving you only the autosave to record progress. If you die or break the Masquerade then the autosave is deleted, ending your run.Description: Screenshot of the Iron Vamp setting.Example Custom Difficulty SetupsHere are a few examples of how you can configure Custom Difficulty to get you started.Dramatic Irony Run - For narrative focussed players that have completed the story and want to play again with the knowledge of “who dunnit” in the game’s various mysteries, to see what clues and foreshadowing are present.PLAYER: Masquerade Sensitivity = NONEPLAYER: Ability Recharging = FASTPLAYER: Elixir Capacity = 10Speed Run - Same as Dramatic Irony Run, but excludes playing Fabien’s quests.PLAYER: Masquerade Sensitivity = NONE PLAYER: Ability Recharging = FASTPROGRESSION: Quests = Phyre Quests OnlyPLAYER: Elixir Capacity = 10Immersion Run - For players that want to rely purely on their own intuition to play the game.HUD: Reactive Crosshair = OFFHUD: Character Reaction UI = OFFFabien Tourist Run - For players that want to replay Fabien’s storyline with as little friction as possible.PLAYER: Elixir Capacity = 10PLAYER: Ability Recharging = FASTPROGRESSION: Quests = Fabien Quests OnlyFabien Challenge Run - For players that want to show off their knowledge of Fabien’s quests.HUD: Reactive Crosshair = OFFHUD: Character Reaction UI = OFFPLAYER: Elixir Capacity = 0PROGRESSION: Quests = Fabien Quests OnlyPhyre Elder Run - For players that want to feel like an unstoppable elder in combat.PLAYER: Elixir Capacity = 10PLAYER: Starting Health = CASUALPLAYER: Phyre’s Damage = CASUALPLAYER: Ability Recharging = FASTENEMIES: Enemy Damage = CASUALPROGRESSION: Quests = Phyre Quests OnlyIron Vamp Run - For players that want a tense, strategic playthrough, demanding mastery of Phyre's combat.PLAYER: Elixir Capacity = 3PLAYER: Starting Health = NORMALPLAYER: Phyre’s Damage = NORMALENEMIES: Enemy Damage = HARDPROGRESSION: Quests = Phyre Quests OnlyPROGRESSION: Iron Vamp = ONPhyre’s Nightmare Run - For players that want a very tough challenge to overcome.PLAYER: Elixir Capacity = 0PLAYER: Starting Health = NIGHTMAREPLAYER: Phyre’s Damage = NIGHTMAREPLAYER: Targeting Time Dilation = OFFENEMIES: Enemy Damage = NIGHTMAREPROGRESSION: Quests = Phyre Quests OnlyWinter Holiday Customisation OptionsWe’re also delighted to include some new customisation options just in time for the holiday period. If you’ve ever wanted to play out your fantasy as Santa Claws, now is your chance.Description: Phyre in a fake Santa beard and Santa hat, everything a vampiric Santa needs.This is also a sneak peek at the fact that we’re implementing beards in a later update, something we know the community has been requesting. We’ve also included a little nod to the original Bloodlines, as well as a few other looks that we hope you’ll enjoy playing around withDescription: Lean into your necromantic side with this bloodied look.Description: Or opt for a sweeter side of Phyre with a touch of glitter and glamour.Overall, there are 8 new hair colours, 8 new make-up looks, 8 new eye colours, and 4 new accessories (formerly called piercings), making up a total of 28 new customisation options for you to explore and unleash your creativity. Please feel free to share these creations with us on social media for a chance to get featured in our “Phyre Friday” social posts. OUTROWe’ve also added an FOV Slider and a Motion Blur Toggle, as well as some other gameplay improvements that can be found in detail in the changelog below. We are still working on the “Improved Progress Saving” feature; it has been improved since its release, but it’s not quite ready for release, so unfortunately we will have to delay it until early next year. Major things to look forward to for next year are the Valentine’s update, which will include more juicy cosmetics, the first DLC called “Loose Cannon” that lets you step into the shoes of Benny, the Brujah Sheriff, and, of course, the second DLC called “The Flower & The Flame” where you will play as Ysabella, the Toreador Primogen and owner of The Atrium nightclub. On a final note, we would like to take this opportunity to thank the fans for enjoying the game, and staying with us on this journey as we continue to improve and update the game.Description: Become a winter-themed Phyre with these customisation options.CHANGELOGCosmetics Update8 hairs8 faces4 Accessories (rename of piercings)8 eyes.Custom DifficultyPlayer customization of various aspects of the game has been added to enable players to have a bespoke experience that suits their player preferences.Reactive CrosshairCharacter Reaction UIElixir CapacityPhyre Starting HealthPhyre’s DamageMasquerade SensitivityAbility RechargingTargeting Time DilationEnemy DamageEnemy AwarenessQuests (playing as single or both protagonists)Iron VampAccessibility ImprovementsImprovements to the accessibility options within the game.Field of ViewCombat FOV boostLensingMotion BlurGamepad Aim Assist – Auto TrackingGamepad Aim Assist – Aim SlowdownGameplay ImprovementsPadlocks will no longer stay locked if enemies have fallen through the floor or walls.Padlocks will state the number of enemies nearby and have been balanced to detect enemies over a smaller distance.Fixed several abilities incorrectly cancelling ongoing abilities, such as split second and enter oblivion.Fixed Taunt working incorrectly on unaware opponents.Fixed an issue with Enemies not hunting the player after losing track of them.IAO are now more effective at warning allies of danger.Adjusted the player's climbing behaviour to make it easier to climb onto thin platforms without falling off.Fixed an issue where the achievement "Catch!" would not be triggered.Fixed an issue where enemies staggered by an attack were still able to evade.Fixed certain enemies being able to use recall while incapacitated by player abilities.Fixed some player attacks not buffering inputs for a follow-up attack.You are no longer able to use blurred momentum to "dodge" your own boiling blood.Players can no longer repeatedly complete the "Executive Delivery" side quest to farm unlimited ability points.The interruptible casting period of blood curse has been made resistant to light damage.Bug fixesVarious optimisations to improve performance and memory usage.Fixes to various lines overlapping.The DLC Jukebox briefly disappeared once after interacting with it during the quest "In Chains of Lead and Gold".For some quests after Hub Break1 the 'Auto Repair Shop' is inaccessible during hub traversal.The Unbirthed fails to spawn if the player navigates along the edges of the room during the Unbirthed intro sequence in the 'As Above, So Below' quest.Progression blocker occurs when player recalls to ward location after placing it before pulling wooden planks in 'As Above, So Below' quest.Player can teleport to previous quest stage location by using Recall ability after killing the Gardener, blocking progression.Incorrect quest name displayed on the map after completing "The Coursing of the Rats" quest.If you complete Onda's mission (or Mrs Thorn where it ends outside) then die in any way, you can exploit the experience system to give you 1000 exp every time you reload after death.Player can kill Izzy again and again to farm ability points.NPCs are not holding the items they are meant to be using e.g. cigarettes, phones etc.Melancholic NPCs react incorrectly to the aggressive dialog "I can destroy you" during Blood Resonance conversations.Steamdeck - NPC heart effects appears to be misaligned while viewed in Heightened Senses during open-world gameplay.Back face culling is visible for the white fur of "The General" outfit during conversation with Safia and Lou in Tome Alone quest.AchievementAchievement Unoriginal Sin does not unlock after feeding on five Sanguine NPCs while wearing Priest outfit as Lasombra "A Full-Blooded Elder" achievement fails to unlock despite unlocking 77/78 achievements.“What Sup?” achievement count does not update after feeding on Choleric NPC.‘Breach Contained’ achievement fails to unlock after recovering from a Masquerade breach on Casual difficulty.The crosshair remains visible during the Safia boss fight intro cutscene in the ‘The Streets Incarnadine’ quest.Save and LoadDeath Letter conversation auto-skips with no dialogue prompts after autosave reload in Fabien’s office.Marla’s conversation auto-skips with no dialogue prompts after autosave reload in 1920s Makom Bar sequence.Spirit Touch conversation with Filing Cabinet fails to display dialogue prompt when reloading from autosave.Fabien is unable to interact with Mr.Lemon upon checkpoint reload after enquiring about Memory loss.0 Commentaires ·0 Partages ·276 Vues -
Hotfix 1.0.5.1store.steampowered.comComing in hot is the latest Hotfix 1.0.5.1 for Bloodlines 2. It fixes the following issues: Player unable to interact with Ryong at Weaver Tower.White screen flashes repeatedly throughout the Intro Cutscene after the Character Selection.Player falls out of the world near the right corner of the Ryong office door prevents the player from re-entering the combat area, blocking progression.Stay tuned for more updates in the future!0 Commentaires ·0 Partages ·182 Vues
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