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  • Nintendo’s Shigeru Miyamoto Defends Remakes Ahead Of Ocarina Of Time Switch 2 Remake
    www.gamespot.com
    Gaming legend Shigeru Miyamoto, the creator of Mario and The Legend of Zelda, has spoken up to defend remakes. A lot of people embrace and enjoy remakes, while others say developers should instead spend more time and resources on entirely new games. Miyamoto, for his part, said remakes are good, actually, because a lot of people might have missed out on a game when it was originally released. Beyond that, commercial success of a remake can lead to additional resources that a company can use to put into new projects, Miyamoto said. “Some people might say there are a lot of remakes, but after five years, a lot of people have outgrown games and stop playing them. Young people today don’t have the opportunity to play games from 10 years ago, so remaking them to be more playable and releasing them again is a good way to meet the demand," he told Famitsu, as translated by Nintendo Everything. "Letting people know the original games also leads to future developments, so we’ve been actively pursuing that recently.” https://www.youtube.com/watch?v=Ze-346WTsI0 Nintendo has released numerous remakes over the years, so it's not surprising to hear Miyamoto say what he said. The next big remake from Nintendo is The Legend of Zelda: The Ocarina of Time remake, which comes to Switch 2 this year. Remakes are popular across the entire gaming industry. The next big remake is Halo: Campaign Evolved, a remake of the 2001 game (minus competitive multiplayer), and it launches in early access on July 23. A study from 2025 found that nearly all gamers played a remake or remaster the previous year. Another report found that, in 2025, remakes and remasters reached more than 138 million downloads.
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  • Here’s How To Play Halo: Campaign Evolved With Your Friends Across Xbox, PlayStation, And PC
    www.gamespot.com
    With Halo: Campaign Evolved's early access period set to kick off on July 23, you may be wondering just how to enable cross-platform play so you and your fellow Spartans can kick grunt butt across PC, PlayStation 5, and Xbox Series X|S. Well, the process is actually super simple, so let us break it down for you right here. As outlined in a July 22 blog on the Halo Waypoint site, playing this Halo remake with your friends is easy. All you have to do is know their Gamertag or Username, search for and add it to your Xbox friends list--either on the Xbox site, from the Xbox Game Bar, or in the Xbox mobile app--then add them to your party from the "Cross-Platform Friends" list of the "Play Co-op" menu when they're online. And just like that, you're playing Halo: Campaign Evolved with your friends on a platform other than an Xbox. Weird times we're living in, but it really is that simple. It's worth noting that you don't get immediate access to Halo: Campaign Evolved's early access just by buying the game. As is customary with these sorts of things, you’ll need to preorder the $70 Premium Edition to get into the early access pool. If you have preordered the $50 Standard Edition, you can upgrade to the Premium Edition to gain early access, but that will run your wallet $20, bringing the total to the Premium Edition price. And if you got it via Xbox Game Pass, you can upgrade to the Premium Edition for $20. Preordering either version nets you the Foundry Armory Pack, which comes with legendary looks for Master Chief's iconic Mark V Mjolnir armor. Opting for the Premium Edition comes with some extra goodies, though, such as a digital artbook and short story, as well as the game manual and five additional Master Chief armor skins and six weapon skins. Halo: Campaign Evolved will launch on PC, PlayStation 5, and Xbox Series X|S on July 28--and it's a day-one release on Xbox Game Pass. Be sure to check out the release times so you can be ready for when the game officially comes out.
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  • If You Aren’t Going To BlizzCon 2026, You Can Still Spend Money Like You Are
    www.gamespot.com
    BlizzCon 2026 is shaping up to be a major moment for the house World of Warcraft built, but even if you won't be in attendance, Blizzard will still let you buy all kinds of cosmetics to celebrate the occasion. Though BlizzCon this year isn't until September 12, players can buy digital BlizzCon bundles for all of Blizzard's major live-service games right now. Those lucky enough to have a BlizzCon ticket will get every bundle for free. Each bundle individually costs $25 or $30, but snagging the BlizzCon Ultimate Collection bundle, which includes every individual bundle plus a few extras for each game, is $50. If you sink a significant amount of time into more than one Blizzard game and are keen on buying at least two bundles, the Ultimate Collection definitely seems like the way to go. BlizzCon itself will be free to watch from home, and Blizzard is offering a 15-day co-op boost for StarCraft 2 and a new Heroes of the Storm Thrall skin as freebies to all players. The bundles will be available until September 28. Below is a full breakdown of what is included in each available bundle: World of Warcraft BlizzCon Bundle ($30 USD): Rabbit’ath Flying Mount, Garb of the Dawnfire Phoenix Transmog Ensemble, and the Perch of the Dawnfire Phoenix Decor. Overwatch BlizzCon Bundle ($30 USD): Lich Queen Mei Legendary Skin, Frostmourne Ana Weapon Skin, Lichimari King Weapon Charm, and Lich Queen Mei Spray. Diablo IV BlizzCon Bundle ($30 USD): Streamsnout Pet, Indigo Cat Mount, and Escapeproof Armor Mount Armor. Diablo Immortal BlizzCon Bundle ($25 USD). Rimedarter Familiar Transmog, Seekers of Riddergrove (Violet) Portal, 20 Legendary Crests, 10 Telluric Pearls, and a Mother’s Lament 2-Star Legendary Gem. Hearthstone BlizzCon Bundle ($25 USD). Bloodmage Thalnos Signature Legendary Card, Blade of the Black Empire Card Back, and 5 Standard Card Packs. BlizzCon Ultimate Collection Bundle ($50 USD). Everything from the five individual digital bundles, plus a World of Warcraft Murk’atath Pet, an Overwatch Lich Queen Mei Player Icon and Name Card, Diablo IV Indigo’s Light Trophy and Indigo’s Master Trophy, a Diablo Immortal Astral Celebration Portrait Frame, and five additional Hearthstone Standard Packs. Blizzard president Johanna Faries has said 2026 will be Blizzard's "biggest year yet," with BlizzCon having a major role to play. "I have total confidence that the teams are going to come very, very big, both with the heart and soul of what I think our core-most fans long for in a BlizzCon, but also bringing some very new things to the table," Faries said. What announcements are in store remains to be seen, but players can expect major news about the future of World of Warcraft, Diablo 4, and Overwatch. Persistent rumors have also pointed towards the reveal of a StarCraft shooter. If an alleged leak is to be believed, Blizzard could also surprise fans with new games and shows set in the Warcraft universe. 
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  • Here’s Your Chance To Score A 2TB Steam Machine And Controller For Just $1
    www.gamespot.com
    If there’s one thing I find a bit rough about the Steam Machine, it’s the price. While it’s a far more accessible way to get a PC gaming experience without the hassle of building a computer yourself, the current price of gaming hardware makes it a hard purchase to recommend. However, if you told me you got the 2TB model for just $1, I’d probably cry with excitement for you, with just a dash of disappointment that it wasn’t me. Fortunately, the idea of me crying isn’t so ridiculous. With Fanatical’s new Mystery Vault Bundle, anyone - you or I included - could win the coveted Steam Machine, along with the new Steam Controller. That package is worth $1,400, and winning it for just $1 would earn you bragging rights for years to come. You’re not paying solely for a chance to win the Steam Machine, though. Every purchase of the Mystery Vault Bundle also includes Steam keys, ranging from overlooked games to AAA classics, all selected at random to help fill out your Steam library. Even if you don’t win the grand prize, you’re still getting a selection of games at a hefty discount. https://www.youtube.com/watch?v=XPNW3GCIeOM The bundle also includes Golden Vaults, $1,000 instant-win prizes filled with recent games and, as a new addition, physical merchandise. You could win copies of Lego Batman: Legacy of the Dark Knight and Invincible VS, alongside a Doom: The Dark Ages hat. If that doesn’t sound like a worthwhile prize, I’m not sure what does. Personally, I’ve picked up Fanatical’s mystery bundles several times, and while I’ve never landed one of the biggest prizes, I’ve always come away with something worth playing. I’ve discovered games I probably would have skipped otherwise and found plenty of recommendations for friends looking to expand their libraries without spending much. For me, the game discovery is the real appeal - the prizes are just a bonus. Keys start at just $1 / £1, but the more you buy, the more you save. If you opt for 25 keys, you’ll pay just $16.99 / £16.99, and larger bundles guarantee no duplicate keys. That works out to just 68 cents per game. It’s hard to think of many better-value PC gaming deals, so if you fancy taking a chance, the Fanatical Mystery Vault Bundle could even land you a Steam Machine once the prize draw appears at checkout. Oh, and there’s also a chance to win a Steam Deck OLED or a PlayStation 5. If luck is on your side, you could end up with a seriously upgraded gaming setup. I’m only a little jealous of whoever wins. Disclosure: GameSpot and Fanatical are both owned by Fandom. This story was created in collaboration with Fanatical's deals team.
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  • PlayStation Plus Subscribers Have 9 Games To Finish Before August Ends
    www.gamespot.com
    PlayStation Plus has gotten several new games throughout the month, but as expected, several of them are also set to leave the subscription service's Game Catalog for Extra- and Premium-tier subscribers. In total, there'll be nine games exiting PS Plus on August 18, so you've only got a few weeks left to check out a fun zombie apocalypse adventure, a JRPG with an elegant hand-drawn art style, and one anime-inspired game that knows exactly who its target market is. Here's the full list: PlayStation Plus Game Catalog games leaving on August 18 Bomber Crew (PS4) Clash: Artifacts of Chaos (PS5, PS4) Dead Island 2 (PS5, PS4) Earth Defense Force 6 (PS5, PS4) Harold Halibut (PS5) Onee Chanbara Origin (PS4) Roki (PS5) Space Crew (PS4) Unicorn Overlord (PS5, PS4) Dead Island 2 is the highest-profile exit for next month, and if you haven't checked it out yet, then you've missed out on a fun sequel. Stuck in development hell for several years, it eventually released on PC and consoles in 2023. Surprisingly goofy, extremely violent, and full of a surprising amount of character buildcrafting, it's a fun experience that has a great balance of action and survival. The other game you'll want to check out is Harold Halibut, especially if you've been craving an old-school point-and-click adventure. Harold Halibut wears that influence on its sleeve, and it also looks incredible thanks to the years of work that went into crafting its unique characters and world. https://www.youtube.com/watch?v=GESXM0lVDp0 While those games won't be around for much longer, you can grab three games right now if you're subscribed to any tier of PlayStation Plus--Call of Duty: Modern Warfare 3, For the King 2, and CrossCode. For members of PlayStation Plus Extra and Premium, the Game Catalog has already expanded with five games this month, including Rise of the Ronin, Avatar: Frontiers of Pandora, and Dying Light. Two more games are arriving on July 28--Sony now does weekly Game Catalog drops for US, UK, and Japanese subscribers--and Premium-tier subscribers can also download two PlayStation Classics next week in the form of Psi-Ops: The Mindgate Conspiracy and Indigo Prophecy. Next week will also see Sony reveal the next batch of free games for all PlayStation Plus subscribers in August, so don't forget to check in to see what they are ahead of their arrival on August 4. Best Open-World Games On PlayStation Plus Extra And Premium View Images
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  • Analyst Says Sony Killing Physical PS5 Games “Dooms” Brick-And-Mortar Stores
    www.gamespot.com
    Sony's decision to kill physical PlayStation games in January 2028 has, understandably, gotten under the skin of just about everyone. And while Disgea's creator says the company should just stop making consoles altogether if there won't be any more physical games, an analyst is sounding the alarm on how Sony's decision could be the death knell for brick-and-mortar gaming stores in the future. Michael Pachter, managing director of strategic planning at the LA-based financial services firm Wedbush Securities, spoke to CNBC on July 21 about the possible ramifications of Sony's choice. He said that the company's decision could save Sony some money, but it ultimately feels anti-consumer. Pachter then emphasized just how important the used-gaming market is for all consumers. "Realistically, at least 1/3 of games have been sold historically as used, and the games that were sold used also provided currency to the gamer who traded them in as cash to pay for new games," he said. "Brick and mortar game retail is doomed." This is in stark contrast to what GameStop CEO Ryan Cohen said on July 17. As the top man of one of the largest gaming retailers in the world, Cohen expressed how "totally irrelevant" physical games are to the company's overall business. It is true that software sales only make up 12% of GameStop's revenue, with collectibles (like Pokemon cards) accounting for 41.8% and hardware and accessories totaling nearly 40%. Gaming sales, new or used, are an ever-shrinking portion of GameStop's business, and there is data backing up just how little physical PlayStation 5 game sales contribute to Sony's business. But the numbers haven't stopped hundreds of thousands of people from signing a petition urging Sony to change its mind and continue producing discs. The internet also had thoughts on Sony putting physical games in a coffin, with many lampooning how play apparently does have limits. (This is a riff on Sony's common slogan: "Play has no limits.")
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  • Hasbro’s The Legend Of Zelda Figures Have Been Revealed, And They Look Pretty Great
    www.gamespot.com
    Hasbro and Nintendo are teaming up for The Legend of Zelda toys, and the first have now been revealed as part of the start of San Diego Comic-Con. These include Zelda, Link, and Ganondorf figures, based on their designs from The Legend of Zelda: Tears of the Kingdom. The Zelda and Link figures are six-inch scale figures with 20+ points of articulation. The Zelda figure includes a Decayed Master Sword and interchangeable sword grip hand. The Link figure, meanwhile, includes a Hylian shield, Master Sword, and interchangeable Zonai power hand. Both are $28, with preorders starting today, July 22, at 5 PM PT / 8 PM ET. The Ganondorf figure ($43) is also inspired by Tears of the Kingdom. He stands 7.5 inches tall and also has 20+ points of articulation. The Ganondorf figure also comes with the Gloom Sword, scabbard, and interchangeable sword grip hand. Like the Link and Zelda figures, the Ganondorf figure goes on sale today. You can see the store pages for each figure through the links below. Ganondorf ($43) Link ($28) Zelda ($28) As for the game series, the next entry in the franchise is a new remake of The Legend of Zelda: Ocarina of Time, which is coming to Switch 2 this year. In addition to the Ocarina of Time remake, there is a live-action The Legend of Zelda movie coming in 2027 from Sony Pictures and Nintendo. Benjamin Evan Ainsworth plays Link, with Bo Bragason portraying Zelda. Wes Ball (The Maze Runner, Kingdom of the Planet of the Apes) is directing, and the film shot at the same locations in New Zealand where Peter Jackson’s The Lord of the Rings franchise also filmed.
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  • Xbox Brings Backwards Compatibility To PC, Starting With Four Classics
    www.gamespot.com
    Backwards compatibility is finally coming to PC, with Xbox announcing the initiative with four original Xbox classics now available to download on your desktop or handheld PC of choice. Starting today, you'll be able to download and play Blinx: The Time Sweeper, Fuzion Frenzy, Conker: Live and Reloaded, and Crimson Skies: High Road to Revenge on PC. If you own these games already, or are subscribed to Xbox Game Pass, you'll automatically see them in your library via the Xbox app, as well as the option to purchase them if you don't. Xbox says that this is just the start of its backwards-compatibility efforts on PC, with the program still in an early-release phase. The releases come with a variety of enhancements, including 4x resolution scaling, customizable graphics modes, fullscreen and windowed support, language settings, and more. In the future, Xbox says it plans to also introduce Achievements to this selection of games and those that release in the future. Backaward compatibilty on PC is supported on most Windows hardware, including the ROG Xbox Ally and Ally X. You'll need to meet the following hardware specifications if you plan to dive into Xbox's storied gaming history: Minimum GPU: Nvidia GTX 950 or AMD Radeon RX 550 or Intel UHD 770 or Intel Arc A310   CPU: Min 4 Cores Intel Core i3-8100 or AMD Ryzen 3 1200 or AMD Ryzen™ Z2 A Processor   RAM: 8GB   OS: Windows 11    Drivers and Versions: Latest Version as of January 2026  Recommended  GPU: Radeon RX 68005 or Nvidia GTX 1070 Ti or Intel Arc A770  CPU: 6 cores and 12 threads Intel Core i5-10400 or AMD Ryzen 5 3600 or AMD Ryzen AI Z2 Extreme  DirectX Version: DirectX12 API, Hardware Feature Level 11  GPU VRAM: 8GB  OS: Windows 11  Drivers and Versions: Latest Version as of January 2026  Following Sony's announcement that it will end physical disc production from 2028, reports have suggested that Xbox is preparing a disc-to-digital program as it plans to ship its next-generation console, Project Helix, without a disc drive
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  • The Backyard Baseball Revival Is Solid In Every Way But One
    www.gamespot.com
    Growing up in the '90s and early aughts, Backyard Baseball was the game of my generation. What was once found in cereal boxes as a free pack-in became a brand that decorated millennial childhoods across many sequels and different sports. I was so excited when it was announced that someone had gotten the gears turning on bringing the beloved but, until recently, hard-to-find series back to modern platforms. The revival has included re-listings of several of the original games, plus a brand-new entry for Backyard Baseball. It's that one that maybe had the most riding on it, and for the most part, it delivers. Let's start with what works. Backyard Baseball, not to be confused with Backyard Ball '97, the new name for the original game's re-release, is essentially a complete remake. It stays very faithful to that original game, offering the same colorful roster of kid athletes playing on the same neighborhood fields, spouting off many of the same whimsical one-liners mid-game, and chasing championships.  It adds some new touches, like additional unlockable team logos and a customizable player option that didn't make it into the series for a few years back in the day, but overall, it's purposely just as millennials left the game, only with an updated aesthetic that ditches the 2D artwork for 3D characters and environments. Though I wasn't sure about the new 3D style when it was first revealed, it's grown on me, and I've come to like it now. It's extremely vibrant but also adheres to the general stylings of the past games, including things like UI elements that look just like they always did. It's not the first 3D game in the series I've enjoyed anyway; those two GameCube entries were awesome.  The backyard is just as you left it, for the most part. In most every way, the new Backyard Baseball is a hit. The kids' personalities still shine brightly at every opportunity, be it their walk-up music (which has just been patched to offer the original tracks alongside the reimagined versions), their player cards in the roster-selection screen, or the way the announcers--Sunny Day and Vinnie the Gooch--speak of them, informing you of who each of these kids are.  Gameplay-wise, That's actually one of the things I've been most heartened by with this revival project: It's difficult if you want it to be. This is a game that needs to be approachable to children, but the remaster of the original proved adults like me had aged out of the game's comfort zone. We'd become too comfy, because the game's hardest difficulty was still much too easy.  But this new version will kick your butt if you ask it to, and I love it for that. It would be boring to trounce every opponent on my way to hoisting the league championship. Instead, I'm fighting for wins and staying locked in with every at-bat. Hitting and pitching demand precision, especially on higher difficulties. The original games were always personality- and vibes-first, with gameplay feeling secondary. Today, it feels harder to get away with that, and the team behind the series' return seems to understand this, and offers up a game with a bit more depth if you want it.  If you don't want it, you can still play on lower difficulties and even switch the rules to tee ball. Backyard Sports were once meant as a teaching tool for kids learning new sports. This new one still operates well in that way, thankfully. In baseball, you hear about "five-tool players," meaning players who are the complete package: They can hit for average and for power, they have great speed, a great arm, and they can field with the best of them. Though a few quick patches have already fixed some of what ailed the game in its first few days on Steam, it remains--for now, at least--more like a four-tool player. That would still be impressive if it were a singular athlete, but as a baseball video game, its poor fielding mechanics are holding it back right now. Every kid is fully developed as a character, and you'll inevitably have favorites. The problem is two-fold. Less common but still happening too much is an issue where would-be outfield singles are becoming outs, sometimes even double plays. There's a disconnect between how fast the ball moves on contact and how quickly the outfielders can get the ball back into the infield. It's been frustrating, though not as bad as the other fielding issue.  When a ball is hit into the outfield and does find space between the fielders, the game does a bad job of automatically switching you to the nearest defender, which is what the old games did and what most baseball games have always done. As a result, you'll waste seconds or even just crucial half-seconds trying to switch to the right fielder before you can chase down the ball, often leading to extra bases and even some hits that never should've occurred.  It's a glaring issue that this isn't where it needs to be, and I expect this is why, in the months leading up to the release of the game, the team's demo only included the Home Run Derby mode. Pitching and hitting feel great. The game is full of personality, which is of the utmost importance in this series. It's fielding that is keeping Backyard Baseball from contending for glory. The first two patches have quickly addressed a lot of other parts of the game, both in fixing up gameplay issues to the point that I need not mention them at this point, as well as buffing some of the off-field stuff, like deeper stat breakdowns--with even more on the way.  I'm hoping the team can figure out how to solve this fielding deficiency, because if or when it's fixed, the new Backyard Baseball feels primed to be a memory-making machine for a new generation of kids (and their nostalgic parents).
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  • Mario Kart? Forza? I’m Good With Armadillo Racing, Thanks
    www.gamespot.com
    2026 might go down as one of the best years for the racing game genre in a long time. You might think I'm arguing that because Forza Horizon 6 is fantastic, Mario Kart World is finally getting some new Knockout Tour tracks, and Star Wars: Galactic Racer is shaping to be the next Burnout. No, I'm proclaiming that because Armadillo Racing just got re-released. "What is Armadillo Racing?" you may ask. Well, it's all right there in the title: It's a racing game where the primary mode of transport is rolling around as an armadillo. Who needs Forza Horizon 6's beautiful rendition of Japan when you have armadillos? It's a silly, cult-classic arcade game from Namco, and is now available on consoles for the first time as part of Hamster Corporation's Arcade Archives initiative. https://www.youtube.com/watch?v=kDMD4OwRuzE Armadillo Racing first rolled into arcades in 1997. It had a huge arcade cabinet, and the only way to control the game was with a giant trackball. If Marvel's Spider-Man really makes you feel like Spider-Man, then Armadillo Racing really makes you feel like an armadillo when you're playing on original arcade hardware. I first stumbled upon Armadillo Racing while at the Galloping Ghost Arcade in Chicago with a friend several years ago. I remember it being our favorite game of the day and being absolutely shocked I'd never heard of such a hilarious and fun arcade oddity. I'm glad that more people will be able to experience it now, even if I'm not quite sure how it'll feel to play on a controller. The trackball setup is likely why Bandai Namco never re-released the game itself, but Hamster Corporation heard the call of the armadillo and finally brought it to modern platforms. The Original Mode preserves the refined Armadillo Racing experience as is, while the Time Attack Mode, Hi-Score Mode, and Caravan Mode allow you to interact with this novelty in different ways. It will support trackball peripherals too, if you own one. Arcade Archives Armadillo Racing will be released on Nintendo Switch, Nintendo Switch 2, PS4, PS5, and Xbox Series X|S on July 23.
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