Patch Notes 1.2.0.3
store.steampowered.com
GameplayFixed client sometimes losing attack input after performing a sprint attackFixed an issue where inputs could be lost when moving during axe useFixed Hachiman and Tenjin icons and costsFixed an issue where Sakura weapon recipes were available in villager workplaces and when using the “all recipes unlocked” settingFixed an issue where loading a save could reset the resource counter for the next bell tower upgradeFixed Iron Ore Mining Post Special Project losing its SP definitionFixed an issue where items could be incorrectly assigned as tools in production slots. For existing saves, setting up production anew will apply the fix.Fixed missing notification when a bell tower upgrade fails due to radius overlapFixed bell tower upgrade ghost appearing after save/load without player interactionFixed tower bells after tier 1 not loading due to villagers not existing yetFix edge case when Road to Renewal is not visible in Completed Quests tabNPCsFixed an issue where NPC traders at Trade Village Structures had a visual gap in their feet meshFixed an issue where female bounty hunter clothing could appear invisibleFixed an issue where NPC clothing could reset for clientsFixed an issue where NPCs could fall through sloped terrain after player teleportationBuildingsFixed an issue where animal spawners could overlap with player villagesFixed an issue where NPCs or animals could spawn on top of some Special Projects and Large WellsFixed an issue where the wrong statue was required when rebuilding ruined Tenjin and Hachiman shrines on the ArchipelagoFixed an issue with the position of SP signpostsVisuals & EnvironmentFixed an issue where enemies could appear without visible weapons after teleporting behind themFixed issues with snow appearing incorrectly on several buildingsFixed an issue with furniture grid alignment in the workshopFixed issues with exterior door setupFixed missing physics on Legendary Hammer threadsFixed an issue where the Erythryna Variegata model changed after being cutFixed seasonal effects (including snow) appearing on Archipelago plantsFixed duplicated Yuzu treesFixed issues with abatis set meshesFixed incorrect materials on barrels in neutral villagesFixed misplaced decorations on Watchtowers in IwasakiFixed an issue where caged animals were missing in some Random Encounters, which could cause animals to spawn inside player villagesRemoved the option to change materials for empty exterior build previewsCombatFixed incorrect NPC root motion prediction for clientsFixed advanced dash root motionFixed bear hit animationsFixed an issue where raiders could spawn outside the playable area near the Archipelago PierUIFixed an issue where player nicknames were not visible for clientsFixed an issue where rename popup buttons didn’t gray out during the delayFixed issues with gamepad navigation in the fast travel listOthersDisable tense winter music on archipelagoFixed an issue where enemies could stop reacting to clients when the host teleports multiple times quicklyFixed multiple minor localization issuesFixed out-of-memory crashes on Xbox Series SFixed crashes caused by old input system mapping
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